BY AARON YNCLAN, Staff Columnist
Let’s face it, we all saw this coming. After months of rumors, leaks, and speculations, Sony finally announced their next gaming console to be the Playstation 4 (previously codenamed Orbis).
The announcement was made by Sony President and Group CEO Andrew House during the Playstation Event on Feb. 20th. While the system itself was not present for the event (the system reveal is expected to be at E3 2013), it still served as the main focal point for the conference as Sony unveiled everything from the system specs to the new Dualshock controller. Some chief highlights of the system are as follows:
1. The PS4 features a supercharged PC architecture with an x86 architecture CPU, an enhanced PC GPU, and 8GB of GDDR 5 system memory with a local hard drive.
2. The PS4 isn’t backwards compatible with PS3 games and won’t accept game saves from either the PS3 or PSN. However, David Perry of Gaikai cloud gaming has made the claim that the system’s cloud network will, at a later time, allow gamers access to previous Playstation titles.
3. The PS4 has4t5f\ e courtesy of Game Informer.
4. The system is compatible with the new Dualshock 4 controller and the Move controller; however, the Dualshock 3 will not be compatible. A new stereo camera peripheral, similar to the Xbox Kinect, has also been created for the PS4 and works with the Dualshock 4.
5. Free-to-play and episodic gaming will be supported.
The launch window has been slated for the holiday 2013 season, but no price was given. Game bundles have not yet been announced, but the system bundles will include the Dualshock 4 controller and a headset.
Another point of emphasis for the event was the new Dualshock 4 controller, which was rumored to be in production following leaked photos of a prototype. The finished product features a redesigned d-pad and analog sticks, and the start and select buttons have been replaced by a new touchpad. A share button has also been added, which allows gamers to share gameplay videos online at any time. The controller also features redesigned trigger buttons and a motion light sensor which interacts with the PS4’s new stereo camera peripheral.
Finally, game developers had their chance to take the stage and show off the new titles for the PS4. Herman Hulst of Guerrilla Games and Sucker Punch’s Nate Fox were present to debut the next installments in their respective Playstation franchises, Killzone: Shadow Fall and Infamous: Second Son, and Mark Cerny announced that Japan Studio is developing a new IP in the form of Knack (which is also playable on Playstation Vita via streaming).
Jonathon Blow (creator of Braid) announced that his new game The Witness will be coming to the PS4, and Evolution Studios is developing racing game DriveClub. In addition, Ubisoft confirmed that Watch Dogs will be available for the PS4 and Activision CEO Eric Hershberg announced that Bungie’s new game Destiny will be launching for both the PS3 and PS4 on the same day. Finally, Blizzard’s Chris Metzen announced that, as part of a new partnership with Sony, they will be bringing Diablo III to the PS3 and PS4 and that they have retooled the game for console controls.
And these were the main highlights of Sony’s Playstation Event. While the system itself (as well as its price) was not shown at the event, it looks like gamers will get to learn more when E3 2013 rolls through.
For further information and to watch the live video feed of the conference, visit gameinformer.com.