This Week in Gaming

By AARON YNCLAN, Staff Writer

game developer's choice awards

Naughty Dog continues to have a banner awards year. Respawn Entertainment community manager Abbie Heppe hosted the 14th Game Developers Choice Awards this past Wednesday, March 19, in San Francisco, where industry peers voted for their favorite games of 2013.

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Critical darling The Last of Us continued its awards streak by taking home the highly coveted Game of the Year, as well as awards for Best Design and Best Narrative.  The Last of Us released last year to critical and commercial success, having recently crossed the 6 million unit sold mark, and has earned numerous accolades including top honors at both the D.I.C.E Awards and the BAFTAs.
Quirky indie title Papers, Please garnered praise at the ceremony as well, snagging the awards for Best Innovation and Best Downloadable Game. The dystopian simulator on immigration bureaucracy was a surprise hit last year, and quickly became one of the most critically acclaimed games released in 2013.
Despite being absent from the nominations for Best Game and Best Narrative, Irrational Games’ Bioshock Infinite still won Best Visual Art and Best Audio. Though initially released to critical acclaim, Infinite soon faced severe backlash and remains one of the most divisive titles released last year.
Grand Theft Auto V and The Legend of Zelda: A Link Between Worlds managed to walk away with an award apiece for Best Technology and Best Handheld/Mobile Game, respectively, and Gone Home developers The Fullbright Company took home Best Debut.