This Week in Gaming

From students and professors to counselors and janitors, every one of us has worked hard this year to better ourselves, and those strenuous work ethics have taken their toll; we all are in need of some rest and relaxation, and what better place to find that than in some of the finest destinations the gaming world has to offer! You’re too busy, you say? Too broke to afford that kind of luxury and delight? Balderdash! Who are you to let such trivialities as wealth, responsibility, and reality belay your entertainment?? You deserve a good repose, and that’s exactly what you’ll get at each of these fabulous locations!

Read more

This Week in Gaming

Industry veterans from around the world flocked to San Francisco on March 17 to take part in the 2014 Game Developers Conference. For one week, executives, developers, and journalists came together to recognize the best the industry gave in 2013 as well as to look to the future for the next revolution in video games. Of the dozens of panels that were held, it was a 25-minute presentation from Riot Games Narrative Lead Tom Abernathy and Microsoft Game Studios’ Design Lead Richard Rouse III entitled “Death to the Three-Act Structure” that held my attention.

Read more

This Week in Gaming

Naughty Dog continues to have a banner awards year. Respawn Entertainment community manager Abbie Heppe hosted the 14th Game Developers Choice Awards this past Wednesday, March 19, in San Francisco, where industry peers voted for their favorite games of 2013.

Read more

UM-Dearborn-Brazil partnership begins

When he was first brought on just over a year ago, Dillard was tasked with assisting in developing new, broader strategies for attracting more international students. Brazil was one of the first recruitment trips to make, and it was, in his opinion, one of the smartest moves the office made.

Read more